PlayVS, Champion Announce Partnership | Sports Destination Management

PlayVS, Champion Announce Partnership

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Feb 10, 2020

Champion has become the uniform and fanwear provider of PlayVS, the official platform for high school esports competition, to join a number of other esports sponsorships.

“Esports is a co-ed, no-cut sport with no limits to how many teams can form at the varsity level and no need for students and schools to travel for matches, allowing an opportunity for anyone to be an athlete,” said Tyler Lewison, general manager of teamwear for Champion.

“We have aligned with high school esports because it has long followed the mantra that anyone can be a champion and, for that reason, there is also tremendous growth potential,” he added.

According to the National Federation of State High School Associations (NFHS), which partners with PlayVS, 16 states are now involved in official esports at the high school level, up from eight states that participated during the spring 2019 season. The size of average teams for participating schools is also growing to a projected 13 players per team this season – and high schools can field multiple teams in esports.

“Through esports, students are exposed to incredible opportunities for growth and learning, including improved communication, collaboration, critical thinking and creativity skills,” said Mark Koski, CEO of the NFHS Network. “High school athletes who wouldn’t typically consider playing traditional team sports can experience the same benefits of camaraderie, character development and teamwork through esports.”

PlayVS reports that 42 percent of participating student athletes from its first season (fall 2018) cited esports as their first introduction to extracurricular high school activities. Further, the organization found that 84 percent of players who participated in esports reported finding a community with which they could connect.

Uniforms are an important aspect of bringing more mainstream acceptance to esports.

“Team jerseys and other apparel provide cohesion and a sense of belonging,” Lewison said. “We help these players come together and feel pride in their team, which amplifies the benefits. And having a large, popular brand support esports definitely elevates the growing sport.”

In addition to jerseys, Champion offers a complete range of team-branded apparel from T-shirts to hoodies to fleeces and more.

The Champion brand has built a strong presence in esports competitive team play, currently outfitting hundreds of teams at the high school, collegiate and professional levels. During the past year, the brand has made a splash across the esports industry, including:

  • Striking an exclusive sponsorship agreement with Robert Morris University, a pioneer in the collegiate esports space, to be the official apparel sponsor for the university’s 2019-20 esports competition season.
  • Becoming one of the first apparel brands to sign a multiyear apparel deal in esports with Dignitas, owned by the Philadelphia 76ers, to supply men’s and women’s apparel, including official team jerseys and casual and athletic wear.
  • Entering a multiyear partnership with the NBA2K League, a joint venture between the NBA and Take-Two Interactive, to serve as the league’s official outfitter.
  • Launching a new line of apparel in Foot Locker stores for five professional esports teams, including Counter Logic Gaming, Dignitas, OpTic Gaming, Renegades and Spacestation Gaming, covering a wide spectrum of games and fans.
  • Partnering with Faze Clan on limited-edition, online apparel drops that typically sell out in minutes.
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